This is also why I'm very hesitant on doing Twitch. With it, my time is the absolute bottleneck. There are no real force multipliers, no ways to smartly leverage my time. So it seems like a bit of a dead end if work life balance / time for side projects is the goal.
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Replying to @BellularGaming
just to pipe in here, there are definitely ways to smartly leverage your time when it comes to streaming on twitch, most streamers are just really bad about it (because most streamers don't really even think about it)
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Replying to @devolore
Yeah, that's v fair. Is there much that you've found useful? For me it's always been that I know I can write a video in 2 hours, rec the face stuff in 30m, do edit notes & hand off to my editor. So if I know I can do that for 2.5h, then streaming for that time doesn't add up.
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Replying to @BellularGaming @devolore
Random aside, but hearing from a Youtuber how much it takes to write/record is awesome! Don't often get a look behind the curtain. 2.5 hours to write+record seems crazy fast to me, but I guess that's why you can make so many videos so fast.
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Well... So it's like that when I have a really solid video idea in my head. The script comes pretty naturally. I tend to 80/20 principle everything I can, so I usually do a quick read over my first draft and roll with that. Basically iteration over perfection.
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Replying to @BellularGaming @wanton_soup
this is actually why i switched from youtube to twitch - the script writing was always the hard part for me, even when i had a solid video idea also i really, really, really hate editing video
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Replying to @devolore @wanton_soup
See that's interesting as fuck. When I was doing all my editing it killed my ability to write. Murdered it. Was running in circles thinking of the most expedient short term thing to shit out there. Bringing on an editor totally changed that & has fully allowed the last 10 months
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Replying to @BellularGaming @wanton_soup
yeah i experimented with having an editor for a while but couldn't find the right person also the industry was really not established enough for that to be economical when i was doing it (like 8 years ago, lol fuck im old)
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Replying to @devolore @wanton_soup
That's what held me off for quite a while. Was lucky with the economics of it - def. couldn't do it if I were below a solid 1.5m monthlies (at least with modern CPM). I think letting go. Detaching from my work. That's what let me feel okay with the whole editor thing.
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Replying to @BellularGaming @wanton_soup
For sure. Timelines were always the problem for me.
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...after doing BfA launch, big same. I think I was averaging 1.5 videos per day, including the ones that I was doing for the warcraft channel. That was a test of our workflow haha. (ESPECIALLY THAT RANDOM SAURFANG CINEMATIC YOU DROPPED :P)
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