With respect, that's what the issue is for YOU... but for the majority of people upset about this change its because they are very slightly inconvenienced creating a group, not because WQs are fundamentally at odds with MMO gameplay 
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Replying to @TaliesinEvitel
Take the dynamic grouped events of Guild Wars 2 - that's a take on world content that is expressly designed to make use of the genre.
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Replying to @BellularGaming @TaliesinEvitel
If you were to go a little more sandbox with it, then the systems of Archeage are SUPER interesting in how they use the format. Sadly it got cash shoped right up the wazoo. Point is that when you investigate other games, WoW comes up real short in this regard.
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Replying to @BellularGaming @TaliesinEvitel
Can you please explain what you mean by 'sandbox', here? WoW has few systems in place to make a sandbox-style game a la GTA viable.
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Replying to @blazingskies @TaliesinEvitel
The best example of a sandbox system in BfA is War Mode, in that the minute to minute gameplay is dictated not by the designer, but by the players who are engaging in the system.
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Replying to @BellularGaming @TaliesinEvitel
Can't really comment on War Mode since I don't have Beta access. I'll take your word for it :)
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Replying to @blazingskies @TaliesinEvitel
Basically it is a PvP shard of the world. You get rewards for defeating enemy players, and sometimes unique war mode events act as a PvP flashpoint. Basically it's a gameplay sandbox for the PvP players.
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Replying to @BellularGaming @TaliesinEvitel
*nods* So I understand from videos (yours, Taliesin & Evitel etc) just can't comment from a personal level. How do you think this idea might apply to PvE content, though? A more Dynamic WQ-ish system? Wander around, a WQ pops up nearby?
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Replying to @blazingskies @TaliesinEvitel
It can go a bunch of ways! Guild Wars 2 does it quite lightly, Archage does it quite a bit more (though was killed by a cash shop). EvE is the ultimate example, but would be way too much for WoW.
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Replying to @BellularGaming @TaliesinEvitel
Will be interesting to see what direction it goes in if War Mode is a success. You mention EVE, which absolutely WoW should not follow considering how open to abuse and griefing it is.
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That might be taking the wrong thing away. EvE is a Sandbox that is designed in that way, that's how it is intended to be. It's just an example of the most sandboxy sandbox out there, where players really are in a fully functional virtual world.
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Replying to @BellularGaming @TaliesinEvitel
I work for a virtual reality publication and I've seen some AR and VR MMOs being built that use Blockchain to associate an object or are with an individual player, so an actual VR world being literally built by the players.
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