In BfA, tanks are going to generate 4x the threat of dps, down from 10x (but even more with artifacts). You shouldn't have problems in single target, but this makes AOE threat management important again. What do you think?
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As both scale up, it'll just mean that threat is tighter if the group is trying to push hard, which is fantastic for gameplay imo.
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Yes, this is the scenario I meant. In Legion I sometimes tanked high M+ on a 930 toon for 960 players. It was doable if you played defensively. Might not be doable in BfA.
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