Thrilled to finally share this with you…
Our debut game, The Pale Beyond, releases February 24th 2023!
Check out our new trailer, featuring new music & gameplay!
Michael’s Tweets
Soaking in more of the Destiny 2 Lightfall response has been interesting. Core gameplay seems to be pretty darn fantastic! Always loved the game feel of Destiny, but struggling with it being another loot grind.
Do you think it’s worth giving a shot?
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Likely the largest patch yet in terms of core improvements. This solves an issue that manifested as many bugs & inconsistent interactions.
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New patch for The Pale Beyond! (1.2.3.0)
- Updated Crew Manifest Controller & Keyboard Support
- Additional Crew Manifest Fixes
- and more!
Thanks for continuing to help us with feedback and support!
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We'll also be rolling this update out to GoG and the Epic Game store as well.
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New patch for The Pale Beyond! (1.2.3.0)
- Updated Crew Manifest Controller & Keyboard Support
- Additional Crew Manifest Fixes
- and more!
Thanks for continuing to help us with feedback and support!
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❤️ Thank you!
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Just finished The Pale Beyond by @BellularStudios. And this is the shit that made me want to become a Narrative Designer in the first place. 
Amazing narrative game from another studio I will be keeping an eye on for sure.
I don't expect anything less from @FellowTravellr
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*ahem, thanks
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Oh man I wonder why Jen noped out of there after 2 months 😂
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Support the workers, clown on the ghouls. Devs gotta feel the community at their back.
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Replying to @BellularGaming
I'm sure there's good things happening at the company besides the highlights you wanna continue to harp on. Don't overlook the good people are doing at Blizzard individually so you can push your agenda that this dude is evil. We don't know all the details, and neither do you.
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Kekw fake ass mofo
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To celebrate Women’s History Month, we’re dedicating time at Blizzard to highlight the incredible women driving innovation and creativity in our games and community. Lots of exciting events happening around the studio all month. @LifeAtBlizzard
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Thanks for all the replies Destiny people!
So, gameplay stuff is excellent, but it seems they didn’t go far enough with the narrative, which backfired likely because the end cinematic of the last season got people excited for something big.
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Ah man, shame that Destiny 2 Lightfall is being slammed on the narrative. From the sidelines it seemed like people were getting real excited about it.
D2 players - is this like your Shadowlands?
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Ah man, shame that Destiny 2 Lightfall is being slammed on the narrative. From the sidelines it seemed like people were getting real excited about it.
D2 players - is this like your Shadowlands?
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EPISODE 2 of our documentary is out now!
🟠Emerging themes based off research
🟠Characters & class divides
🟠Narrative vs Mechanics
➡️And who is Robin Shaw??
#gamedevelopment
(VIDEO LINK BELOW)
read image description
ALT
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Thomas & Eric, as lifetime writers & gamers, armed with Ink, did a job I'm incredibly proud of!
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Making The Pale Beyond Part 2 is now live!
> Crafting digestable dialogue
> Bringing characters of different social class & background together
> Narative design in service of gameplay
...and a whole lot more!
⬇️LINK BELOW⬇️
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It's been almost exactly 3 years since I started WFH.
Like everyone, I started in 2020. By 2021, I requested and was approved for permanent WFH.
I want to share some reflections on how it's improved the quality of life for me and my family. (1/9)
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We’ll be updating resource mechanics for enhanced clarity & better tuned difficulty. A few things have worked great, others less so, but TPB has done well enough that we have the time to make every aspect of it shine!
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Woah, there are guide articles for The Pale Beyond now!
Wild. Also, GG Game Rant, that’s all solid.
gamerant.com/pale-beyond-si
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We’ve all learned so much as designers.
Your amazing launch support means we’ve got the time and budget rethink past decisions and take another stab at designs that could be improved upon.
Beyond excited for the future of Pale & the studio.
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A number of things are being hotfixed. Once done, we have some fundamental changes & UX improvements planned.
The sort of thing you find out after 1000s of player sessions.
Sustainable development is key, so we’ll release a plan with timeframes when we feel confident.
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More great Pale Beyond fixes and design changes to come over the next while. Had an awesome meeting with the team where SO many things just clicked into place.
…releasing a game teaches so many lessons! We’re all super excited hone our design in light of your feedback 💙
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Almost there on a manifest UI issue that causes the appearance of bugs of resource bugs.
The actual data is fine, but a UI bug due to a late & post QA optimisation pass caused a display problem with resource cards. We should have this patched in tomorrow.
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Great news! We’ve isolated a major resource bug & worked out why it was missed in testing.
TLDR: junk data not cleared properly, such that repeated use would eventually cause problems.
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:D
Thank you! This was a big, big goal for us.
PS: the addon “Immersion” will improve that aspect of WoW a lot for you.
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Replying to @BellularGaming
Just thought I’d take the opportunity to express how much I appreciate the conversational dialogue on this game, it’s wordy and intelligent but done in such a way it’s completely accessible with my ADHD (for context, I really struggle to read default Wow quest text)
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We’ve also worked out a top level save system design change that’ll be very positive & safe to implement, as well as a way to add an alt difficulty mode.
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Actual game data is fine - or at least anything there is a seperate & much less pervasive issue.
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lets goooo
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That said, it was really cool to see the requests. We’ve picked up a fair few people in Japan, China & Korea, which is just awesome!
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Hey! So this is my personal take only, and not a plan.
I would love the game to be in more languages. BUT. Localisation that’s excellent quality is EXTREMELY expensive.
(Think badly localised JRPGs VS the amazing job done in FFXIV).
That’s really the problem.
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I’ve got fantastic news everyone!
We’ve isolated the root cause of most of the resource UI bugs in The Pale Beyond.
…turns out it was a late in the day optimisation that was after most QA happened.
Our bad as developers of course, but the good news is the fix should be rapid
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I *think* we’ll skip issuing a patch today, and instead do something a little more comprehensive on Monday or Tuesday. Hopefully we can squeeze in a dev update video on the YouTube page.
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Being split across Ireland & Australia is super OP when it comes to having 24/7 customer service coverage to support launch :D
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oh F it’s 1pm lmao
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GOOD MORNING GAMERS!
Thank you for the amazing launch of The Pale Beyond!
Our team & publisher are thrilled with how things are going. They’ve been up with us all weekend answer questions, collecting feedback, and jamming on how to best respond
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Great thread, my thoughts exactly.
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10.0.7 Baine quest follow up thoughts.
1. There's a tone and spine to this quest that I was worried WoW had lost.
DF has been great but tonally its been missing the grit that Warcraft has had that I love.
After how bleak SL was, we needed a breather-
1/? twitter.com/that_kind_ofor…
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Battlestar Galactica (RDM)
Band of Brothers
Deep Space 9
Mr Robot
Sharpe
The Expanse
Avatar (Aang & Korra, goddammit!!)
Battlestar Galactica (RDM)
Yes BSG has earned two spots!
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8 series to get to know me
babylon 5
futurama
deep space nine
the good place
supergirl
gargoyles
justice league unlimited
being erica twitter.com/RobertJSchuste…
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these are cute let’s get printssssss
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Good evening! The Pale Beyond Patch 1.2.2 has dropped!
Here’re the notes. If you’d like to see past the spoiler tags, hit up our Steam community hub.
Thank you for the support and feedback so far. We have a number of fixes on the todo list for Patch 1.2.3 tomorrow.
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is a hero
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