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Blokirali ste korisnika/cu @BazemoreLucas
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Just posted another
#VR teardown on Time Stall by@oculus and@Forcefieldxr. By far my favorite VR experience. I hope they come out with more: https://medium.com/@lucasbazemore/time-stall-virtual-reality-user-experience-teardown-fd7675052a83 …pic.twitter.com/l4oNHkHM6i
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Lucas Bazemore proslijedio/la je Tweet
Tip: highlight images missing alt text with img:not([alt])pic.twitter.com/zgjdE5iTU6
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Lucas Bazemore proslijedio/la je Tweet
20/21
@recroom's head of community@shawncwhiting talks about how VR, PC, PSVR, & iOS mobile users have created over 1.6 million rooms with their worldbuilding & visual scripting tools. They're empowering a while new generation of virtual world makers. https://voicesofvr.com/883-rec-room-social-vr-world-building-platform-on-pc-console-mobile-vr/ …pic.twitter.com/EGFIhpLnEo
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Lucas Bazemore proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Lucas Bazemore proslijedio/la je Tweet
Time to experiment on a little Dummy

Also added more safety measures when hand tracking is lost to prevent physics glitches.
#VirtualReality#VR#Oculus#OculusQuest#gamedevpic.twitter.com/5EdOAq8JaJHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lucas Bazemore proslijedio/la je Tweet
Fired up
#GoogleStadia, for a change. Tried a couple of new for-free Pro subscription games, and while the whole thing works technically really well for me, I'm just finding it hard to get inspired by "flat games" anymore. I've been spoiled by 7 months of immersive VR gaming
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lucas Bazemore proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Lucas Bazemore proslijedio/la je Tweet
If you're a
#VR content creator/reviewer and haven't had a chance to play#JourneyForElysium yet, feel free to slip into our DMs or send a mail to press@cronos-interactive.be
RTs appreciated
pic.twitter.com/jJKdUFvaMQHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Why I believe, unfortunately,
@AltspaceVR will fail from a#UserExperience perspective. Hope they can fix some of these issues sooner rather than later.#OculusQuest#UX https://medium.com/@lucasbazemore/why-altspacevr-will-fail-virtual-reality-user-experience-teardown-e850d610703f …pic.twitter.com/VmnHbPv02F
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Lucas Bazemore proslijedio/la je Tweet
“Don’t attribute to stupidity what can be explained by incentives.”pic.twitter.com/p64tdcoyuF
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Lucas Bazemore proslijedio/la je Tweet
Your rate-of-learning is a better proxy for how successful you will be than your current compensation because it’s a leading rather than lagging indicator.https://twitter.com/paulg/status/1215673204125073408 …
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Lucas Bazemore proslijedio/la je Tweet
I couldn’t resist to show you a new video of how
#VRDraw implementation with hand tracking & gestures works. https://youtu.be/A02vzFooYj8 RTs appreciated thanks !#Unity3d#UnityTips#VRpic.twitter.com/21TVki1QfmHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lucas Bazemore proslijedio/la je Tweet
so i’ve been getting into snowboarding and it’s fun, but this app that lets you relive your day in AR is *wild*pic.twitter.com/P2NSkGpMau
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This is going to sound like a bad infomercial quote, but it's true. I used to HATE even the IDEA of testing my
#javascript and#react apps. Thanks to@kentcdodds and http://testingjavascript.com , I'm actually enjoying testing and look forward to it!Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lucas Bazemore proslijedio/la je Tweet
It's a season of round numbers for
@aframevr heading into 2020: v1.0.0, 10,000 Twitter followers, 10,000 GitHub stars, 2000 StackOverflow questions, 300 contributors. Maybe even a hundred percent reason to remember the name?Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I AM LITERALLY SPIDER-MAN in
#VR !! Thank you@koltal for bringing my fantasies to my#OculusQuest. Highly recommend trying it out with a headset: https://spiderman.webvr.link pic.twitter.com/q0isWyUPd4Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lucas Bazemore proslijedio/la je Tweet
My latest WebXR creation - the Spider-Man experience! https://spiderman.webvr.link , open source & made with
@aframevr@dmarcos@Tojiropic.twitter.com/4ShEtcZMycPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lucas Bazemore proslijedio/la je Tweet
63% of our usage now comes from Oculus Quest. 72% from standalone Oculus devices.https://twitter.com/InsiteVR/status/1211721693594406912 …
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Lucas Bazemore proslijedio/la je Tweet
A sneak preview of our new VR Game for
@oculus quest. Very early development but movements feel good without sickness. Built with@UnrealEngine and does not require you to turn your head to fire lol!@Oculus_Dev#OculusQuest@SyntyStudios#syndicusgames#spaceshooterpic.twitter.com/bOCdARLgwFHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lucas Bazemore proslijedio/la je Tweet
This is my first attempt to add hand tracking to
#VRDraw still needs a lot of improvements but it feels so natural.#VRpic.twitter.com/I3LzSKATPUHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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