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BangBangClick's profile
Alex Hutchinson
Alex Hutchinson
Alex Hutchinson
Verified account
@BangBangClick

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Alex HutchinsonVerified account

@BangBangClick

Creative Director @ SG&E Montreal Studio! Previously Journey to the Savage Planet, Far Cry 4, Assassin's Creed 3, Spore, Sims 2 etc. ALL OPINIONS MY OWN 🇦🇺

Montreal, Canada
savageplanetgame.com
Joined May 2014

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    1. Alex Hutchinson‏Verified account @BangBangClick 22 Oct 2020

      Streamers worried about getting their content pulled because they used music they didn't pay for should be more worried by the fact that they're streaming games they didn't pay for as well. It's all gone as soon as publishers decide to enforce it.

      5,362 replies 415 retweets 8,255 likes
      Show this thread
      Alex Hutchinson‏Verified account @BangBangClick 22 Oct 2020

      The real truth is the streamers should be paying the developers and publishers of the games they stream. They should be buying a license like any real business and paying for the content they use.

      8:52 AM - 22 Oct 2020
      • 645 Retweets
      • 5,472 Likes
      • existence is oof Monty Ryder Paul plazusos manny revvi Ryan Parker Hug0to Kevin F ユルガハ
      18,426 replies 645 retweets 5,472 likes
        1. New conversation
        2.  🎄 Dr. Sandwich  🎁‏ @ZerodsWorkshop 22 Oct 2020
          Replying to @BangBangClick

          Attend minute papillion... Are we talking about a "special" license or just buying the gameÉ Paying your game helps devs and so is streaming has been essential to lots of smaller game studios to be visible in an otherwise ocean of release.

          18 replies 10 retweets 1,794 likes
        3. Alex Hutchinson‏Verified account @BangBangClick 22 Oct 2020
          Replying to @ZerodsWorkshop

          Most of the time playing the game just helpsl the streamer. People tune in to watch their ‘show’ which is built on content they didn’t pay for. If their show requires game content, then a percentage of their revenue should go to the game they used.

          1,270 replies 21 retweets 236 likes
        4. Show replies
        1. New conversation
        2. manthoR #Stadia‏ @_manthoR_ 22 Oct 2020
          Replying to @BangBangClick

          Yes, but in reality in this ecosystem studios pay streamers to push their game in front of potential buyers. Good point, but not sure this is the right door to open🤔

          13 replies 4 retweets 373 likes
        3. Alex Hutchinson‏Verified account @BangBangClick 22 Oct 2020
          Replying to @_manthoR_

          That's a marketing spend, and to be honest it would work a lot better if they weren't allowing any random person to stream the same content for free.

          187 replies 3 retweets 54 likes
        4. Show replies
        1. New conversation
        2. will hummel‏ @realwillhummel 22 Oct 2020
          Replying to @BangBangClick

          They’re paying in exposure :)

          31 replies 2 retweets 790 likes
        3. Alex Hutchinson‏Verified account @BangBangClick 22 Oct 2020
          Replying to @realwillhummel

          Which reminds me, I need you to come to my office next week and do some work for free. It’ll look great on your CV I promise! C’mon Will!

          276 replies 1 retweet 93 likes
        4. Show replies
        1. New conversation
        2. Daniel Ilyin‏ @AwkwardDanil 22 Oct 2020
          Replying to @BangBangClick

          Not surprised this take comes from Stadia team tbh

          36 replies 102 retweets 13,353 likes
        3. Elay‏ @Tactica12345 29 Oct 2020
          Replying to @AwkwardDanil @BangBangClick

          Hahahahahahahahahahahaha lollllll

          0 replies 0 retweets 0 likes
        4. End of conversation
        1. New conversation
        2. Dylan‏ @_Turul_ 22 Oct 2020
          Replying to @BangBangClick

          Streaming has fundamentally changed the market & by the record business the industry is doing, one could easily reason that streaming is likely helping more than hurting. Never have a seen a game streamed w/ consistent large audiences via organic means that failed commercially.

          8 replies 2 retweets 795 likes
        3. Alex Hutchinson‏Verified account @BangBangClick 22 Oct 2020
          Replying to @_Turul_

          I would look closely to see if that’s because the game is making the stream successful and not vice versa. People like watching certain games and certain streamers. They both have value.

          249 replies 3 retweets 53 likes
        4. Show replies

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