We aren't going to put a "reward button" in one w/o, and expect an agent to "just be nice", let alone "not dirt stupid"
my experience with thinking through problems is that if I consider the stakes too early I can't think about it clearly enough
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actually this is one place where I diverge quite a lot from "canon" regarding infohazards. Have a hard time with that concept
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it seems to me that most infohazards are game-theoretic (hence strategic ignorance) or emotionally sapping in some way
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it's true that the goal of solving the problem and convincing others that solving the problem is important are distinct
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