I tried to use only open source tools but sometimes they drive me crazy, like inkscape...
For dev I was initially using libgdx but I switch to Unity because it feels better in terms of future job opportunities, to collaborate and many other things, I don't regret this choice 
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I feel the same way about Unity my friend!

Sorry to hear from your bad experience in Inkscape
What you didn't like from Inkscape? I had a good time with it, unfortunately after change to #macOS, Inkscape didn't work well and I've changed to Affinity Designer! - Još 6 drugih odgovora
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Unity, blender, photoshop a little bit of each one

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Nice mate!
I've already learned a bit of Blender also! - Još 4 druga odgovora
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Gimp... But probably only because i haven't spent the time learning Aseprite haha. And audacity!
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Nice! I found GIMP is pretty powerful for a free software, but I prefer Aseprite for
#pixelart! You do your soundtrack with Audacity? - Još 5 drugih odgovora
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- GMS2 for dev - Paint dot NET and Aseprite for graphics - Famitracker and FL Studio for music - Grid Cartographer for maps - Notepad++ for text-based files - WindHex for binary files - iTunes for jamming while programming
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Never heard about Grid Cartpgrapher! Do you prefer it over Tiled?
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Nice topic! Here is a list of what I use: - Game Engine: Unity with C# - Pixel art: Aseprite - Image editing: Gimp - Drawing: Krita - Version control: Git along with Bitbucket - SFX: Bfxr - Project Management: Hack'n Plan - Chat for the project: Discord
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Thanks my friend! ^^ I also use Git! Unity isn't much Git-friendly, but after setup Git-LFS it worked perfectly!
Never heard about Hack n' Plan, it seems cool! I think I'll use it bro, thank you! - Još 2 druga odgovora
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