I've been talking about Black Ops 4 a lot lately and I think it's funny how surprised people are that I, a knife-wielding cartoon frog who makes tiny games about kissing and existential dread, could like it
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Like, okay, it's a military sim, but it's also a surprisingly beautiful game with extremely refined interaction and level design, and also the ability to honk your horn over and over and over and over again while driving, one of the core tenets of good game design
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If I were on the team I would advocate for more distinct silhouettes on gun and ammo types, more consistent / clearer interaction with ladders, more explicit control over the wingsuit, and the ability to honk your horn over and over and over and over while in a boat or chopper
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they've actually promised to fix the ladder stuff before launch, which is great! hopefully they also take the rest of your tweet under advisement
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