Primarily not due to donations or sales, but due to having a license requiring companies to buy a commercial license.
IDK. I personally probably wouldn't fund *just* that. I'd want to see a plan for non-trivial improvements not already done.
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Wouldn't be able to commit to keeping around features though, only implementing them. The base it's built on keeps changing.
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Isn't that due partially to understaffing, which is what crowdfunding would help fix, presumably.
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A team of developers would allow implementing a broader, deeper range of features but maintenance becomes an even bigger issue.
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For example with security updates, we get the code on the day it's pushed and need to integrate and test it on that day.
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For major releases, there's a lot of time pressure too because Google stops releasing factory images for the old branches.
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Like you said before, purpose of crowdfunding is to finance the infrastructure to solve initial business problems like this.
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A lot of it is a technical / political problem for us though. Google dumps the code unpredictably and we simply have to cope.
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That doesn't sound sustainable. I would expect CopperheadOS to do stuff so as to not need patching for most 0-days.
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