Joe Killion

@Azumante

Game Designer on Hearthstone, Blizzard Entertainment. Opinions are my own and not the views of my employer.

Irvine, CA
Vrijeme pridruživanja: studeni 2011.

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  1. 18. lis 2019.

    I remember seeing Manifold Gardens at E3 like 4 years ago. I'm stoked to finally sit down and play it. Congrats on the launch !

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  2. proslijedio/la je Tweet
    17. ruj 2019.

    Shai-Hulud sketching from the past few days! Hope you enjoy! If you like my stuff please consider sharing it's a big help! & if you'd like to commission me to make a picture for you, I'd be delighted!! Thanks as always to my Patreon crew for making them possible!! 🤩🤩🤩🤩

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  3. proslijedio/la je Tweet

    Hello, and myself made another design lunch whiteboard that you might find fun! It’s a little less focused than the last one with multiple outcomes, so I’ll try to explain. We were talking about encounter design and rhythm ✨

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    31. kol 2019.

    I noticed African Architecture isn’t really showcased compared to Asian, European, Middle Eastern and Indian. So here is a thread of African Architectural styles. Starting with Nubian

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    30. srp 2019.

    Advice to gamers for feedback to devs: 1. Try to break down your feelings based on this emotion wheel. The further out you go/more specific the better. 2. Evaluate what events/actions in the game lead up to you feeling that. 3. Use "when X happened, it made me feel Y" phrasing.

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  6. proslijedio/la je Tweet
    4. srp 2019.

    Designer art for prototypes before art steps in: (thank you artists!!!)

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  7. 31. svi 2019.

    Went on vacation and listened to pretty much nonstop! There’s so much good discussion from every guest.

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  8. 12. tra 2019.

    There’s an entry in my notebook from last year that says, “The biscuit is in the left hand of the chimpanzee.” I don’t know what it means...

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  9. 5. tra 2019.

    Finished Forever on amazon. It is a wonderfully told story!

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  10. proslijedio/la je Tweet
    1. tra 2019.

    The main reason to get to the end of a videogame is so you can solve the mystery of who the hell worked on it

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  11. proslijedio/la je Tweet
    18. pro 2018.

    fermentation dark orange populated bruise punctured kelly green

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  12. proslijedio/la je Tweet
    17. lis 2018.

    I have the news you've all been waiting for. Today is the first day that it is possible to legitimately get the Go Outside achievement in The Stanley Parable.

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  13. proslijedio/la je Tweet
    30. ruj 2018.

    sirenian umber viscometric crimson segregable muddy brown

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  14. proslijedio/la je Tweet
    27. srp 2018.

    dividable greenish teal busty weird green obtuse-angular pine green

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  15. 14. srp 2018.

    I especially love how focused it is. It made me look at things in a new perspective which is always great.

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  16. 14. srp 2018.

    Finally finshed ’s Playscape LA podcast. What a wonderful look into games culture. Everydoby should listen!

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  17. 9. lip 2018.

    Anthony Bourdain was a huge inspiration to me. He inspired me to seek the best in life and the people of the world. A truly sad loss. 😞

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  18. 11. svi 2018.

    Playin around with some lettering.

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  19. 2. svi 2018.
    Tweet je nedostupan.
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  20. 11. ožu 2018.

    2 long days of ice climbing has totally wrecked me, but I still want more!

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