I keep trying to put my finger on why it is I don't like Nier: Automata's story. The word that comes to mind is "juvenile", but I'm not sure that's precise enough. It's almost like a child throwing a temper tantrum to get a rise out of you, getting more extreme as it goes
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Yeah the story is weak at face value. I think it plays on the fact that it's weird and despairing. Which I thoroughly enjoyed, I just had to avoid thinking too deeply about the situation being a real situation
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It's grandiose and operatic. That's not a criticism, that's why I loved it to pieces. Super interesting to hear that the same reasons it worked for me didn't work for others.
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The first nier had a much better story with much better characters. The dad things is nobody played it. Do yourself a favour and play the better game
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May I recommend you play the original Nier? I feel like Automata is Yoko Taro's "worst" entry overall.
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I don't remember where I gave up. It was just too depressing. I also felt like it was very gray and I was repeating myself.
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Sounds just like Drakengard 3 endings.
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But ceaselessly subverting expectations to the detriment of the story is everyone's new fetish, I thought.
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You might want to check out Taro's Drakengard3. It's a cheaply made janky game (both unintentionally, due to having been made by "Deadly Premonition" developers, and intentionally, as a sort of "Yoko Taro Makes A Trash Movie"/"Anything Goes: The Game"), but at the same time...
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...this very "Anything Goes" makes it a game that's both highly entertaining AND extremely curious conceptually. In a sense it's almost a polar opposite of Automata. Although be advised that half the story is contained in 6 (yes, SIX) story DLCs...
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...and six prequel stories from the game's homepage.
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