The Spine guys just added a feature to the beta that renders the viewport at pixel resolution... most awesome of them
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Replying to @AxiomVerge
That's great :) I already used it for big sprites, but without the real viewport there was a lot of guesswork
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Replying to @saint11
Yeah you just go to settings-> Beta Updates, restart so that it gets downloads the beta, and then "Viewport pixel grid scaling" will appear in the options. Makes it look like everything is 1:1 (no movement/rotation on fractions of a pixel so you see all the artifacts)
11:16 AM - 15 Mar 2018
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