Creature requires an enterprise license for anyone making over $100k a year; it's $2000
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It asks the size of the sprite sheet you want... since this is a trial I can't tell if this means it will bilinear stretch everything to that size or what since no export allowed. Also I see that each piece is actually converted into a mesh internally...
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And...crashed when I tried to undo "bone weighting".
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End of conversation
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thanks for posting progress on this. disappointing there is no easy cheap or best way to do boning so far. have you considered using blender for 2d?
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