One of the most useful articles on localization I've ever read:https://www.gamasutra.com/blogs/MariannaSacra/20180212/314560/The_Indie_Developers_Guide_to_a_Kickass_Game_Localization_Part_I_How_to_Prepare_Your_Game_for_Localization.php …
-
-
I was looking at this product at one point: http://www.chatmapper.com/features/ , but I'm not sure if it can do the sprite scripting stuff I want (like having the characters move around, play certain animations, etc. during the conversation)
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
After evaluating the time spent merging bug fixes, revised translations and changes that resulted from fixing game play issues, we came to the conclusion that a dedicated editor would have saved a lot of time. Especially with tags and meta info stumbled over. (25k words english)
-
Yeah. Most dialogue editors seem to be for making Mass Effect style branching dialogues... but really I want it localization, window positioning, timing, sprite coordination (think FF6 scripted movements)...
- Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.