Hey @axiomverge if you happen to submit another update for your totally awesome game, could you add option to switch confirm/cancel?
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It's tied to the existing button assignments, so if I switch confirm/cancel, the actions assigned to those buttons move too.
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I understand... they are kind of tied together all the way through the game code (jump = confirm, fire = cancel). So it's unlikely to change. I'll keep this in mind for future games though.
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