@NoelFB @MattThorson If it's not a trade secret, can you say what you're doing to keep pixel-parity on 720p vs 1080p screens?
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Replying to @AxiomVerge @NoelFB
We chose our native resolution carefully: 320x180. 4x scale for 720p, 6x scale for 1080p :)
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Also in terms of explorable space ... SNES was 57,344 pixel screen; this comes out to 57,600, just different aspect
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I'm actually surprised we managed to go lower-res than towerfall (320x240), but it never feels like we're low on space tbh
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Replying to @MaddyThorson @MattThorson and
When I worked on the GBA it always made me feel claustrophobic at 240x160...320x180 is a nice middle ground
12:33 PM - 9 May 2017
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