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AxiomVerge's profile
Tom Happ
Tom Happ
Tom Happ
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@AxiomVerge

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Tom HappVerified account

@AxiomVerge

Maker of Axiom Verge, husband to @WastedFashion, dad. He/Him. AV2 is coming to Switch and EGS in 2021! http://axiomverge2.com  Get AV1 on consoles+PC now!

West Hills, CA
axiomverge2.com
Joined January 2009

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    Tom Happ‏Verified account @AxiomVerge 17 Mar 2016

    Why do I find Zelda's combat-free intro areas boring, while in Ico, the combat-free areas are the most interesting, and the combat boring?

    11:19 AM - 17 Mar 2016
    • 2 Retweets
    • 29 Likes
    • Julian Andino Brian Jackson GRAVEN_Wine_Connoisseur Jeff Asquared Michael Gulliver WiiU420 Age of Calamityville 🐱ri-Warui GGGamesOrg
    15 replies 2 retweets 29 likes
      1. BLACK LIVES MATTER. DEFUND THE POLICE.‏ @Kouban 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge Probably because Zelda is designed around Combat and Ico wasn't

        0 replies 0 retweets 1 like
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      2. Sir TapTap‏ @SirTapTap 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge Ico's mood, plus it's combat is bad lol. I don't mind quieter sections in Zelda myself though, as long as they're not too long

        1 reply 0 retweets 0 likes
      3. Sir TapTap‏ @SirTapTap 17 Mar 2016
        Replying to @SirTapTap

        @AxiomVerge for instance traveling in MM never felt too bad, but big empty expanses on epona in TP were eh to me

        0 replies 0 retweets 0 likes
      4. End of conversation
      1. New conversation
      2. Brian Rude‏ @aetteternity 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge Ico feels like a glimpse into a real world, whereas Zelda feels manufactured specifically as a game.

        1 reply 0 retweets 2 likes
      3. Tom Happ‏Verified account @AxiomVerge 17 Mar 2016
        Replying to @aetteternity

        @aetteternity Like in Zelda, you are waiting for them to let you press buttons and make things go "pop", but in Ico, it's like travelling.

        1 reply 1 retweet 1 like
      4. Show replies
      1. The LAN Cave‏ @TheLANCave 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge It's the mystery. I could play a Soulsborne game with no enemies and the world would still be fascinating. Hyrule is boring.

        0 replies 0 retweets 1 like
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      1. Eris‏ @AppleOfClowns 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge Expectation and what you want from the game. Zelda has a sword as one of its key icons, after all.

        0 replies 0 retweets 1 like
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      1. Gordon Little‏ @gordlittle 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge ICO with zero combat would still be a great game. :D

        0 replies 1 retweet 2 likes
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      1. GRAVEN_Wine_Connoisseur‏ @BBblazkowicz 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge Ico might just be a better written game.

        0 replies 0 retweets 1 like
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      1. blackout‏ @BLACKOUT2388 17 Mar 2016
        Replying to @AxiomVerge

        @AxiomVerge Zelda's main focus is literally puzzles and combat. Ico goes for atmosphere and emotion.

        0 replies 0 retweets 1 like
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