@andrewcarvalho what's wrong with Steamworks .NET? I'm experimenting with it now..
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Replying to @StegerGames
@StegerGames@andrewcarvalho Same, and it's working great for me so far...!1 reply 0 retweets 1 like -
Replying to @BootdiskRev
@BootdiskRev@andrewcarvalho I know Ian, I keep seeing "Ian is Playing BLEED" show up on my steam popups ;)1 reply 0 retweets 2 likes -
Replying to @StegerGames
@StegerGames@andrewcarvalho Hahaha I try to stay offline to avoid annoying peope, my bad!! :D1 reply 0 retweets 2 likes -
Replying to @BootdiskRev
@BootdiskRev What is Bleed 2 made with. Is it unity?1 reply 0 retweets 0 likes -
Replying to @CSR_Studios
@CSR_Studios I'm using XNA still! Should probably learn something new at some point haha. How about you? XNA brother-in-arms??3 replies 0 retweets 0 likes -
Replying to @BootdiskRev
@BootdiskRev@CSR_Studios Oh no Ian, how are you going to port it all the places!??!1 reply 0 retweets 1 like -
Replying to @WanyoDos
@WanyoDos@BootdiskRev XNA supports Windows Phone 7 and Xbox 360. You don't really need any other platforms.2 replies 0 retweets 2 likes -
Replying to @CSR_Studios
@CSR_Studios@WanyoDos Hahaha, so good. XNA -> FNA isn't too hard to port is it? Honestly I was gonna see if Ethan would handle it :D2 replies 0 retweets 0 likes
@BootdiskRev @CSR_Studios @WanyoDos It is quite an easy transition.
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