@GVirus Also a question for you, some of the final boss mobs are spamming like a mini gun instead of bursts, why is that?
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Replying to @MLRTachyon
@MLRTachyon Every wave has it's own attack when they respawn. If you keep the onces from the early wave alive the fight is easier.1 reply 0 retweets 0 likes -
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Replying to @MLRTachyon
@MLRTachyon Holy fucking hell dude all of their attack patterns are accelerated@AxiomVerge Tom take a look at this: http://www.twitch.tv/mlr_tachyon/v/38729583 …1 reply 0 retweets 1 like -
Replying to @GVirus
@GVirus@MLRTachyon You could probably slow then down by pressing playing on a slow PC...gonna try to fix it monday1 reply 0 retweets 1 like -
Replying to @AxiomVerge
@AxiomVerge@MLRTachyon for reference mine runs fine on my 6700k/980ti2 replies 0 retweets 0 likes -
Replying to @GVirus
@GVirus@AxiomVerge Actually having V-sync on fixes it, but it slows my game down big time1 reply 0 retweets 1 like
@MLRTachyon @GVirus Yeah, I think basically any action that would take 1 frame normally is reduced, so better responsiveness overall.
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Replying to @AxiomVerge
@MLRTachyon@GVirus Anyway, I just updated the build. Can you check and see if it is fixed with vsync off? May need to restart Steam.5 replies 0 retweets 2 likes -
Replying to @AxiomVerge
@AxiomVerge@GVirus I'll have to finish my dead run real quick!0 replies 0 retweets 1 like
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