Knowledge explosion on 2d cameras! I ate it in one go... overwhelmed! #gamedev must read. https://docs.google.com/document/d/1iNSQIyNpVGHeak6isbP6AHdHD50gs8MNXF1GCf08efg/pub?embedded=true …pic.twitter.com/HuDvUMOIfV
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Replying to @mortenmygind
@mortenmygind@tomspilman Love this. I use position locking normally and then lerping for zoomed out areas.1 reply 0 retweets 1 like
@mortenmygind @tomspilman Also I do lerping whenever you grapple in order to prevent harsh transitions.
8:06 AM - 9 Oct 2015
from Henderson, NV
0 replies
0 retweets
1 like
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