@AxiomVerge prime 3 was exceedingly forgettable despite the one or two really cool worlds, but fusion is one of my favorites
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@AxiomVerge but i'm also like. a total sucker for enclosed space station environments in generalThanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge nope. Shantae and the Pirates Curse does this too. Worlds separated into islands. Kind of a nice change of pace.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge Yeah, at times it felt a little disconnected.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge yes, they're not as satisfying.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge Somewhat, because I like the feeling of a physically interconnected world, and the surprise of finding new paths to old placesThanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge I felt this about MMOs. I do not like arriving at an area boundary, then walk through a "loading door". Streaming worlds#FTWThanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge Yes! Absolutely. I'm okay with lengthy transition zones if there are adequate shortcuts. You handled it as well as I've seen.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge I can agree with this from an exploration standpoint. As standalone games, though? Can't say I dislike any of those examples.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@AxiomVerge they have their place. Metroid hunters did it wonderfullyThanks. Twitter will use this to make your timeline better. UndoUndo
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