Is there really no way in C# to cast a byte[] into an int[] in place? I simply want to access my data as integers, not bytes. #unity3d
@GuidoHenkel Looks like there's no way to do it in place... Buffer.BlockCopy is likely the fastest substitute. 
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@GuidoHenkel Looks like there's no way to do it in place... Buffer.BlockCopy is likely the fastest substitute. 