Doesn't seem like C# provides a way to do static type initialization on startup without using reflection.
-
-
@renaudbedard@KhalilArafan Just not sure how much of that is implemented in mono ps4. About to find out :-)Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
@AxiomVerge Just use an attribute to mark the creatures. Then have the factory look them up by attribute during initialization. -
@tomspilman Yeah, I was about to use Assembly.GetExecutingAssembly().GetTypes()) combined with Attribute.GetCustomAttribute(type...)
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.