1) Sega's "Blast processing" seems to refer to a DMA data copy, something that the NES even had (for sprites)
@BriProv I remember using that on GBA. It also had Blast Processing! Do other consoles have that?
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@AxiomVerge Yeah. Almost everything has had a fast DMA copy of some kind, lol.Thanks. Twitter will use this to make your timeline better. UndoUndo
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