@AxiomVerge 2d? I believe @AgentMOO did for High Strangeness, might want to check with him.
Have any of my followers ported a game from XNA to Unity? If so, how did it go? Thanks!
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@kristruitt@AxiomVerge It was about a month of work to convert HS from XNA to Unity. Wrapped the draw calls and rewrote audio, etc.. - Show replies
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