Ray trace characters by tracing against a dynamic hull of bone complexity that transforms rays into a much denser static base pose space?
@ID_AA_Carmack It seems like the shadows would always be in the base pose as well?
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@AxiomVerge all traces would have to be outside-in, so shadows from lights would be fine, but local intra-reflection would be an issue.Thanks. Twitter will use this to make your timeline better. UndoUndo
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