Bleh. Turns out that the update for Rain-Slick I'm working on drastically increases load times on the XBLIG version. No problem on PC.
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Replying to @werezompire
@werezompire Can you discuss what you're working on? I've tackled those kinds of problems before.1 reply 0 retweets 0 likes -
Replying to @AlejandroDaJ
@AlejandroDaJ Unloading and then loading about 120 image files.1 reply 0 retweets 0 likes -
Replying to @werezompire
@werezompire I'm assuming based on the fact that you're unloading something, that these assets are needed Just-In-Time, yes? Not precaching?2 replies 0 retweets 0 likes -
Replying to @AlejandroDaJ
@AlejandroDaJ I'm guessing if I cut down on the total number of files by combining image into sheets, load times will drop, yes?5 replies 0 retweets 0 likes
Replying to @werezompire
@werezompire @AlejandroDaJ Have you seen this? http://spritesheetpacker.codeplex.com/ I use a (heavily modified) version of it for my stuff.
12:33 PM - 11 Jul 2012
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