the ending, there was still maybe 30% of the map left to explore. And I was like, what enjoyment could I even get mopping up all that content? But Odyssey seems a bit more complex, with the cultists and mercenaries and ship system. I like how they make you look for clues about
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cultists rather than just putting them in your path in the main plot. I do wish some of the secondary objectives made more sense. Like why to complete a location do you have to sometimed fight the same people you were just helping? It's something I expect more from a GTA game.
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