The Last of Us begins with this guy who loses his daughter and becomes hardened and defensive as a result. It isn't until his journey with Ellie that he starts to let himself feel again, and his journey finishes when he sacrifices everything/everyone to save her.
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The thing is, that would be almost as much of a fantasy as the zombie virus. While everyone experiences loss and trying to recover from it, very few people become revenge murderers. When it does happen we tend to be horrified rather than to empathize and relate to them.
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Part 2, I think, is still somewhat relatable but mostly in the context of a video game playing culture that has embraced revenge plots. It's kind of pointing at it and criticizing it a bit, but its message only makes sense in a context where they have become expected.
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And at its core, it's about two separate people committing revenge murders and coming to terms with how it's made them lose their humanity. It's not completely uninteresting, but it's also doesn't speak to experiences that each and every human has - it's more a fantasy scenario.
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So for me, this is what makes part 1 more compelling. It explores human emotions in ways that feel more relevant and real, despite the zombie apocalypse veneer.
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End of conversation
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This is a cool take
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