Finished the Last of Us Part 2 today. I don't feel like it's either wonderful or terrible. I do feel like this sort of story is more suited to a branching game like Until Dawn or perhaps an RPG where you can either fight or use conversation to overcome challenges.
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I wonder if they ever discussed using the Days Gone engine. Or maybe ND just likes really everything boxed in by rock hard shrubbery that funnels you from one scripted sequence to another?
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And not to spoil the story, but it went basically how I thought it would. I dunno, I wish there had been some twists or surprises. Part 1 left me with this adrenaline rush of like, "did all that fucked up shit really just happen?" whereas this game leaves me feeling kinda down.
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Yeah, it almost feels like it wanted to be a television show, imo.
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