One thing they never tell you about gamedev is just how many effing times you're gonna end up implementing tentacles. There are tentacles that are just a sprite with a squiggly line animated on them, but then there are tentacles made of many such sprites, and tentacles made
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Axiom Verge 2: Bigger! Better! More Tentacles!
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This is not just tentacles, Tom. This is most things.
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Reminds me of implementing grapple/chain hooks.
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