In 2 days I made an infinitely generating voxel engine. And well, I dunno, not sure what to do with it tbh.
I'll probably put the sourcecode on my Patreon?
#GameMakerStudio2
(also, a thanks to @thegamedevguy for some guiding tips)pic.twitter.com/qaK4GAsaGa
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Would be super cool! Unfortunately this isn't very efficient :( If it was all a fancy shader then maybe!
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