I've always found it fun to play with that concept, and the idea that there's a difference between knowing what something does and knowing how something works.
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I think
@Massawyrm did it well in Sea of Rust, where the point is that robots would function differently. But it’s also often done poorly.Thanks. Twitter will use this to make your timeline better. UndoUndo
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I like it when the writer finds ingenious ways around that, like Mentats in Dune. Computers and AI are banned, so humand minds somehow evolve and transcend to having those abilities themselves, and they have to be trained.
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*human
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Hey Tom! Greetings from Vegas! There's a guy I watch named
@Exurb1a who explains this very well. I highly recommend it.https://youtu.be/AYrsYrdJaUwThanks. Twitter will use this to make your timeline better. UndoUndo
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I'm a big fan of this, but the creator has to lead the reader into trying to understand it themselves. When breadcrumbs are left for someone to follow as they familiarize themself with something completely foreign, it's such a powerful worldbuilding tool
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I think it’s usually a cheap way of the writer writing a character that’s much smarter than he is. If the dude’s too arrogantly smart to bother explaining, then the writer doesn’t have to find a way to explain it that doesn’t make it sound dumb
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