Managed to play about 3 hours of Control. Liking it so far, but wish there was more stealth or maybe more survival horror elements... feels wrong to have a gradual creepy dread suddenly punctuated by all enemies coming to life and homing in on you in twitch based firefights
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I'm not far in but I've encountered a few doors I'm clearly not going to be allowed to open for a while.
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Side rant but—I feel when I'm playing AAA games like the thing that ruins them is it feels like all the components were developed in isolation & then glued together at the end. Like someone makes a cutscene, someone writes some flavor text docs, someone designs a combat encounter
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