I think part of the genius of @NightInTheWoods is how it pairs expressive cartoon character visuals with behaviors that are completely those of realistic 20-something humans. So you get something that feels more real than 99% of games without needing millions in tech budget.
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I really loved the dialogue. To me, it felt way too much like actual conversations I've had with friends and family. Or like when the dad asked Mae to just watch TV with him...
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