It's honestly amazing when 1 person can handle all of a game's programming, art, and design! Wow! But don't call them a solo dev unless they also do the game's audio, QA, marketing, porting, social media, and budgeting, or you're erasing crucial work and team members.
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Yeah i don't resent people who hustle -- i do resent the seemingly biological human preference for hero stories over truths
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One of my favorite things about the solo dev panel we did was that NONE of us were completely solo. Everyone had 1) people who helped accomplish the work and 2) people who supported them in other ways
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