Does anyone who uses FMOD have basic tips for how best to use it? I got it playing loose faudio files, but I see it supports .FSB files, .bank files, something called fmod studio... it's not at all obvious to me what's the best practices here.
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Replying to @TianiPixel @AxiomVerge
Are you using the low level API or the studio API? Bank files are for fmod studio, which is a piece of software geared towards sound designers, in which they have a nice interface and a lot of resources to author sound events. If you need any help hit me up! my DMs are open
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Replying to @ironfairy_ @TianiPixel
I'm gonna use whatever is better if possible... one thing that is a priority is seamless looping mp3/ogg whatever. I know that fmod can do this but can't find info on how - like do I feed it an uncompressed wave and specify the loop points in the studio?
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Replying to @AxiomVerge
One way to do it is kinda like that. You create the music event in fmod studio, specify the loop points. Then you load up that event in your code using the api and tell it when to start and when to stop (and when to change whatever parameters you want)
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Replying to @ironfairy_ @AxiomVerge
That's using the Studio API. If you want to use the Low Level API you don't use fmod studio at all, you just set the loop points in code, it has built-in methods for doing most simple stuff like that.
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Replying to @ironfairy_
Already I'm thinking setting loop points via code is really gonna suck! So the studio option sounds immediately better.
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Replying to @AxiomVerge
Well, generally when people think of fmod they think of studio, because it makes a lot of things (even much more complicated stuff) much easier. The Low Level API is for when you want like to build your own sound engine and stuff like that.
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Replying to @ironfairy_ @AxiomVerge
Check out some of the examples, they probably came with your installation of the fmod api, they're in a not so easy to find folder (FMOD Studio API Windows\api\studio\examples for me) they are... useful, not terribly so but they'll get you started.
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Yeah actually opened them but they didn't have the correct paths or something and I didn't try to fix them... I should just do that
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