Regardless of whether @insomniacgames based their interior tech based on @JoostDevBlog's work, this is an incredibly fun and clever approach to creating more world at little performance cost, and it's really cool that this stems from 2007.https://twitter.com/JoostDevBlog/status/1043967117647925248 …
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I have to admit, I still want to be able to go inside those buildings...ever PS1 era billboards. Like when can we have some universal "building interior generator" that procedurally fills them with stuff? It could evolve from some roguelike into making whole cities...
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Replying to @AxiomVerge @tha_rami and
*ever since PS1 era
9:34 PM - 23 Sep 2018
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