While I'm not the biggest fan of having a loot system, I'm really enjoying the Perks & Skills this time around! It allows your to specialize in a way which feels more rewarding and fleshed out than Wildlands - a huge win in my eyes.
Yeah, absolutely! Then if that bar drops, you get a wound which effects your movement, and you need to bandage to gain full use of said health bar. I think that would be a nice compromise.
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The biggest thing with Breakpoint I'm learning since the closed playtests earlier this year, is that they're trying to reach to a wider audience by pulling back on some of the initial promises. While frustrating, it's understandable.
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Yeah. When they first announced it I loved the idea of a more "hardcore" Ghost Recon.. ohwell.
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