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Prikvačeni tweet
Do you bake curves into textures? Want smaller textures, much higher quality results, no extra gpu computation? http://blog.demofox.org/2016/02/22/gpu-texture-sampler-bezier-curve-evaluation/ …pic.twitter.com/0ZSYM0NNfP
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Alan Wolfe proslijedio/la je Tweet
NVIDIA is hiring PL and compiler researchers for deep learning and domain specific languages in Seattle. compiler-jobs@nvidia.com
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Alan Wolfe proslijedio/la je Tweet
New blog post! https://bartwronski.com/2020/02/03/separate-your-filters-svd-and-low-rank-approximation-of-image-filters/ … In this post, I explore separable convolution image filters: how can we check if a 2D image filter is separable, and how to use SVD and linear algebra to compute separable approximations to any filter represented in a numerical form.
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Alan Wolfe proslijedio/la je Tweet
I saw on Facebook that today, 02/02/2020 is a palindrome. I also noticed something about the binary value of 2022020 which is: 0001 1110 1101 1010 1000 0100 I present to you... the murder mystery of 02/02/2020:pic.twitter.com/JAUDxGt4iQ
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Alan Wolfe proslijedio/la je Tweet
Using various small-scale writing techniques to visualize the transition from the nano scale to the visible world using a penny. Photolithography is the foundation for most top-down fabrication of things like microprocessors http://bit.ly/2GtNFOZ pic.twitter.com/tQdrKkWvB5
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Alan Wolfe proslijedio/la je Tweet
A small prototype: I generated a tile-able liquid-mesh with
#Houdini and move several instances of it along an spline in#UnrealEngine. More details in my#realtimevfx-thread: https://realtimevfx.com/t/simon-trumpler-vfx-sketchbook/4177/35 …@sidefx@UnrealEngine#gamedev#flip#Simulationpic.twitter.com/g7o1MLMHJaHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alan Wolfe proslijedio/la je Tweet
Improbawall by 3D Designer Matt Taylor https://www.instagram.com/emty01/ pic.twitter.com/sszDIeUJta
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Have you ever seen a more perfect regular pentagon in nature?pic.twitter.com/Ofpu8kPMaL
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Alan Wolfe proslijedio/la je Tweet
35 years ago today, Richard Feynman's paper "Quantum Mechanical Computers" was published in 𝘖𝘱𝘵𝘪𝘤𝘴 𝘕𝘦𝘸𝘴. I think he'd be surprised and gratified to see everything that his original idea has led to.
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Alan Wolfe proslijedio/la je Tweet
#luxeengine dev log #9 - refocus https://luxeengine.com/dev-log-9/ get your luxe 2019 progress report on editors, engine, modules and existential musings right here. p.s keep telling your friends about luxe, and join the discord https://discord.gg/5Q8rGZ7 pic.twitter.com/fzF3jOO0uC
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Alan Wolfe proslijedio/la je Tweet
that one could've been a
#demoscene tunnel, but now we're back to floretzoomerspic.twitter.com/KkbYcgMDk9Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alan Wolfe proslijedio/la je Tweet
Any tech artists have tips for darker skin tones? I want to allow custom player tint/colors, and I plan to have one 'dark' and 'light' master material. I use a very basic deferred subsurface that can diverge by id.
#IndieGameDev#indiedev Here's examples from my engine/game:pic.twitter.com/N7nyXwDSeg
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Alan Wolfe proslijedio/la je Tweet
Incredible presentation of different noise algorithms. Be sure to click the 'editor' tab. Also, you can drag your mouse around the canvas to make it more wibblyhttps://cineshader.com/
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Dear
@GOP, america has seen what you've been doing these past few years and it's apparent you are neither in favor of democracy nor looking out for the good of our country. Prepare to be judged at the ballot box and in courtrooms as a group and individually, these next few years.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
A thread where a simple well known graphics technique (pixel manipulation) goes into deeper automatic differentiation (AD) waters. Wonder what AD is? It's backpropagation and dual numbers.https://twitter.com/sigfpe/status/1223693867473502210 …
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Alan Wolfe proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Alan Wolfe proslijedio/la je Tweet
Nice blog entry from a coworker in our Devtech team - how to best use perf events for game optimization.https://devblogs.nvidia.com/best-practices-gpu-performance-events/ …
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Alan Wolfe proslijedio/la je Tweet
I'll be presenting our new ideas from NVIDIA research for high quality, high speed graphics powered by the cloud Friday 3pm @ GDC2020 https://schedule.gdconf.com/session/decoupled-graphics-presented-by-nvidia/873807 …pic.twitter.com/CZuvcoXhG9
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Alan Wolfe proslijedio/la je Tweet
For an in-order core every little detail of how instructions are decoded and dispatched matters, and every delay anywhere delays everything. For OoO, delays off the critical path are mostly irrelevant which makes things way easier.
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Alan Wolfe proslijedio/la je Tweet
Informative and fascinating!https://twitter.com/anderssandberg/status/1223307332081405958 …
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