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It's nice to not have to use windows for normal map generation.😄
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Materialize: an entire material from a single image 1. Load an image 2. Create textures - Diffuse -> Height, Metallic, Smoothness - Height (+ Diffuse) -> Normal - Normal -> Edge, Occlusion, Height - Normal + Height -> Occlusion * Win64, Open Source/GPL v3 boundingboxsoftware.com/materialize/in
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