@AriSilvennoinen @rygorous @self_shadow That gives you the 2x2 matrix for the ellipse in your screen plane, which you just rasterize.
@pervognsen @rygorous @self_shadow How do you rasterize a matrix? I think you need a similar quadratic form Q=v^TMv as in the post, right?
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@AriSilvennoinen@rygorous@self_shadow Of course, I meant the 2x2 matrix for the quadratic form in the plane. -
@pervognsen@rygorous@self_shadow Ok, got it. Essentially you would have the same quadratic form then? I'm wondering about the difference. - Voir les réponses
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