Bravo Andrea!!
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I feel ya. A perfect opportunity to show off that hardware with The Order 2, right?

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Seconed, c’mon Andrea and the rest
@RAD_Studios
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Can you explain some usecases where memory bandwidth and loading faster from disk are bottlenecks, and how the experience will improve? With reduced GPU shader cores most people would think lower framerates, effects and resolution compared to competitive devices.
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From what I understand, it would mean no loading screens, seamless open worlds and a change in the way level design is done. I haven't looked into it much though as I don't really have a horse in the race. As a patient PC gamer, I am still busy with 10-15 y/o games.
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people: "but 3'rd party devs will not utilize PS5's SSD" Cerny: "over 2 dozens studios asked for fast SSD storage"
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3rd party developers have to level design keeping in mind XSX's SSD speeds, rather than taking full advantage of the PS5. We'll see most improvement with 1st party studios.
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"one of the most" yeah, 1 of 3: ps5, xbox one x, ninty switch. they're all pretty amazing in their own ways.
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You know Microsoft's naming scheme is screwed when people cannot even get the name of your newly announced console right.
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