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Today I started Divinity: Original Sin 2 DE on the Switch. The first was one of my all time favorites, never got around to playing 2. I am so hooked already... see you all in about six months!
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If you think you could be a candidate for this position or you have any questions, please send an email to jobs@readyatdawn.com mentioning physics coder job. My DMs, as always, are open. Thanks!
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- No game-specific coding experience necessary - No previous employment, released products, specific degrees or published works necessary, but ability to demonstrate exceptional coding skills and present previous work is expected [10/11]
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- Familiarity with the Rust and C/C++ programming languages and tool chains is also necessary - The work will be primarily in Rust; if you are not a Rust expert, be ready to become one, and quickly [9/11]
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- Strong understanding of performance, optimization, memory management, concurrency, low level computer architecture are absolutely essential - The candidate must be able to learn quickly, innovate and introduce new ideas in simulation algorithms and data structures [8/11]
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- This is a full time, on site position at our headquarters in Irvine, California. - Confidence in using the necessary mathematical tools required: linear algebra, calculus, numerical techniques, etc. [7/11]
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With that said, this position has some specific requirements - no previous experience in game development is necessary, but extraordinary coding ability and a drive to learn/explore new ideas are expected. This is what you should know: [6/11]
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I can promise you that it will not be boring and that you will grow enormously as a coder and as a game developer. Our team will be mentoring you and give you the time and resources you need to maximize your potential. [5/11]
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...of our proprietary, aggressively experimental simulation technology. We are working to expand the limits of game simulation, and we want someone that shares our vision to join us. [4/11]
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You will NOT be writing glue layers towards some library everyone else also uses, you will NOT be writing high level code that just calls into some library everyone else uses either. You WILL work directly with me and the rest of our physics team on the next iteration... [3/11]
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...and please read the WHOLE THING before applying or sending me questions. Thanks! We need a gifted coder to join our simulation R&D team. If you love physics/sim, you dream of working on cutting edge real time systems for AAA and VR games, here is your chance. [2/11]
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SIMULATION/PHYSICS CODER WANTED! One more job offer, this one is for the best
@rustlang programmers out there... or those that aspire to be one! It is also a bit special since it involves me in a very direct way
so I am making a THREAD about it.
PLEASE SHARE...
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Also, the relaxed impl rule on foreign crates parametrized by local types has HUGE consequences for create design - this opens up some very elegant and versatile options in lib/API design.
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Andrea Pessino Retweeted
RAD Jobs Alert! We’re looking for an experienced Lead UI Artist to help conceptualize and implement visually compelling and high intuitive interface designs. Apply at
: http://www.readyatdawn.com/careers-list/lead-ui-artist/ …
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Andrea Pessino Retweeted
Join our RAD team! We’re looking for an experienced Senior Engine Programmer passionate about engine development to help us maintain, expand, and innovate our proprietary game engine. Apply at
: http://www.readyatdawn.com/careers-list/senior-engine-programmer/ …
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More job openings - and more still to come!https://twitter.com/RAD_Studios/status/1221885662070235138 …
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Andrea Pessino Retweeted
Our Co-Founder & CTO
@AndreaPessino recently spoke to@arstechnica about his time working on#WarcraftIII. Read the full article below
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This made my day - am I getting old or what?
Also, Patrick Stewart is in my soul...https://twitter.com/SirPatStew/status/1220109204977004546 …Thanks. Twitter will use this to make your timeline better. UndoUndo -
We have openings in almost every department, and some rather incredible projects in the works. Tell the game developers in your life to come join us!
https://twitter.com/RAD_Studios/status/1220073726164766721 …Thanks. Twitter will use this to make your timeline better. UndoUndo
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