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https://www.kickstarter.com/projects/1330693854/hazelnut-bastille-a-16bit-indie-adventure … Hazelnut Bastille is now 100% Funded!!! Added New 50 USD physical tier and 250 USD tier for sheet music signed by Hiroki Kikuta! HUGE THANKS ALL!
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https://store.steampowered.com/app/968710/Hazelnut_Bastille/ … Doing some sprite tests for the variant our backers seem to prefer (and testing some shieldless dodge-skills, hehe, since I haven't drawn that in yet XD )
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Ok, I am in the process of cleaning up some of the jankiness in our older sprites for the Hazelnut Heroine, and I wanted to abstract her hair a bit more, for clarity of animation, and because it was much too noisy. Any thoughts on these hair concepts? Some are a bit different!pic.twitter.com/Vsi2navkJD
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Testing out animations for a special item in Hazelnut today:
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There sure are a lot of them, but it looks like they don't mess with the water...pic.twitter.com/W8ctkZvVMP
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A late game optional puzzle from DT! But can't show you the solution to this one!
#madewithunity#unity3d#gaming#dotpict#ドット絵#8bitpic.twitter.com/OSpIU0MG1MThanks. Twitter will use this to make your timeline better. UndoUndo -
An example of a late-game combat room in Dawnthorn:
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Emergent herding technique in Dawnthorn:
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A tricky situation to negotiate properly...
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Their roots will be your shroud!
#madewithunity#unity3d#gaming#dotpict#ドット絵#8bitpic.twitter.com/XW5sQ6RsbJ
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A basic introductory puzzle toward the start of Dawnthorn:
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Some puzzle-navigation in Dawnthorn: you need to plan ahead and pick your moments carefully!
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https://www.romhacking.net/forum/index.php?topic=31345.0 … Here are some examples of the room his LoZ-gen has crafted: It's quite a nifty thing, since although randomizers have long existed for the dungeons, there isn't really a good one for the overworld!
#indiedev#gamedev#pixelart#indiegame#zelda#8bitpic.twitter.com/P3daYieZjJ
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https://www.romhacking.net/forum/index.php?topic=31345.0 … Showing off something awesome from a friend today: he crafted a random overworld generator for original LoZ! It is compatible with the standard randomizer! You can dl the program and talk to him at ^^^
#indiedev#gamedev#pixelart#indiegame#zelda#8bitpic.twitter.com/nkoaKpI1NA
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Yet another challenge screen from the special levels of Dawnthorn
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Maneuvering around and manipulating a dangerous enemy in tight quarters in Dawnthorn, using two synergistic tools
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This looks like a place where something might happen?
#indiedev#gamedev#pixelart#indiegame#8bitpic.twitter.com/QdTaFZe8Ga
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A long session of simply vibing through the Dawnthorn overworld:
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Added some new animations for grass and flower patches to Dawnthorn, as obligatory; also, a look at a synergistic technique with two items, that allows you to attack while defending!
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Aloft Studio Retweeted
Thought I'd post some HD
@FallenLeafGame stills for a change, rather than fuzzy twitter video.#gamedev#indiegame#pixelart#indiedev#screenshotsaturday#gamemaker#indie#retro#8bitpic.twitter.com/ZvO6QuqsPz
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Working on some level design for a special challenge stage in Dawnthorn! We should lots more level design shots coming in, btw!
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