Allus Interactive

@AllusGameDev

Allus Interactive is a game development studio, currently developing a project in Unity. Operated by

Moray, Scotland
Vrijeme pridruživanja: listopad 2018.

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  1. Prikvačeni tweet
    21. ožu 2019.

    After a few minor delays, my entry for the is now on . Head over to to download The Trials of Khione on Windows.

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  3. proslijedio/la je Tweet
    30. sij
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  4. proslijedio/la je Tweet
    29. sij

    Woohoo! After 6 years, The Pedestrian is finally out. Thank you all for the support over these years!

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  5. proslijedio/la je Tweet
    26. sij

    Spent the last week rebuilding my website using . Pretty pleased with how it's coming together.

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  6. proslijedio/la je Tweet
    17. sij

    Ludum Dare 46 is coming April 17th-20th weekend! (April 18th-21st if you're outside the Americas) Signups and Theme Suggestions are now open! 🕹️

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  7. proslijedio/la je Tweet
    14. sij

    - If you're looking for something to add to your game, perhaps a cool new effect? Or maybe a new theme for Construct itself? Then be sure to check out the Addon Exchange!

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  8. proslijedio/la je Tweet
    13. sij
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  9. 11. sij

    Started work on a game for the this week. Created a series of maps for the first portion of the story, including the player's home and a nearby village, and I'm currently working on creating some old ruins

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  10. 8. sij

    One Chance is now available to download and play! A small 2D platformer, it has been developed as part of the Construct 3 Builder Jam

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  11. 7. sij

    After hitting a few roadblocks, managed to get some basic enemy AI working. Still a few minor kinks to work out though

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  12. 4. sij

    Working away on my game for the Construct 3 builder jam this weekend. A 2D platformer where the player has one chance to evade the zombie horde and escape

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  13. proslijedio/la je Tweet
    4. sij

    Another week another game jam lets see if i can finish something this time. You play as a battery the only power source in the game world

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  14. 2. sij

    So the challenge is done and dusted, received the badge for it earlier today. Some days it seemed easy, other days it seemed like it would never end. Congrats to all the other devs who managed it get through it, might be time to take a bit of a rest now 😜

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  15. proslijedio/la je Tweet
    2. sij

    - Week 129 - Theme: Lost In Space Your ship is adrift in space. Everything is broken... including you. Breathe in. Breathe out. You Are Now Breathing Manually. Available here: Day 78 of

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  16. 1. sij

    I've spent today planning the basics of my game idea, and started to create some basic functionality in Construct 3

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  17. 1. sij

    New Year, new me... new game jam? I'm kicking off 2020 by taking part in the very first Construct 3 Builder Jam. With the theme of 'You Only Get One', the jam runs for a week and challenges the participants to create a game using either or

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  18. 31. pro 2019.

    Day 100 of : the last day, of both this challenge and 2019! Started implementing some events to find the key to free one of the prisoners and potentially have her join the party

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  19. 30. pro 2019.

    Day 99 of : laid the foundations for each of the three floors of the fortress where the prison cells are found

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  20. 29. pro 2019.

    Day 98 of : worked some more on the prison cells map, adding in some NPCs, including a sleepy guard and a familiar face

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  21. 28. pro 2019.

    Day 97 of : started work on the next series of maps, the first of which is a dungeon/prison cells. Might be hard to tell, but there's a darkness tint to make the fire glow more prominent

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