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Alexander Rehorn proslijedio/la je Tweet
Water shader reworked to be 3D compatible.
#gamedev |#unity3d |#madewithunitypic.twitter.com/VaxrzQXVV0Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
Also... I’m creating a new relaxing game prototype to mitigate my stress of creating games. Seems to works pretty well with me..
Do you think someone will want to play a game that induces you to fall sleep in sweet dreams ?
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Alexander Rehorn proslijedio/la je Tweet
Some of my exercises for 2019 http://dlvr.it/RNsZ7d pic.twitter.com/kC52deGH6e
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Alexander Rehorn proslijedio/la je Tweet
Unity is giving away a free eBook on improving your game development!
It has some really handy tips in there! Get it here: https://create.unity3d.com/nine-ways-to-optimize-game-development?utm_source=thirdparty&utm_medium=affiliate&utm_campaign=gaming_global_acquisition_2020-01-gmg-ebook2&utm_content=brackeys …pic.twitter.com/A0q2mUw2Tr
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Alexander Rehorn proslijedio/la je Tweet
Had to unwind from feature development/testing/mission writing so......apparently the Ursee has mosasaurs now. Perhaps skimming those waves isn't always a good idea.
#gamedev#thefalconeer#indiedevpic.twitter.com/CsB5OufCemHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
I just added some fish to the beach scene. It's a simple mesh based particle system with a waving vertex offset shader on the mesh. I hope you like it!
#unity3d#shaders#gamedev#madewithunitypic.twitter.com/FYrjhh5msYHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
3 battle mechanics and 3 enemies. Work in progress! Developing half dating/social sim and half hack 'n' slash game.
#gaming#indiegame#indiedev#gamedevpic.twitter.com/OgCU4PoX6MHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
Finished! Ava gives my homemade
#accessibility controller V1.0 the thumbs up. She can play@Nintendo#BreathoftheWild on her#switch like her friends now. All thanks to@Microsoft
#adaptiveController#XAC@brycej@ArranDyslexia@shanselmanpic.twitter.com/dOhGnUFZa0Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
finally figured out how to make these cool grid compilations, few of my favorite
#Artof2019!pic.twitter.com/Q3Flr8YIiOHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
My friend
@minionsart is using Text Animator in her lovely game Astro Kat! I'm so happy aaaa
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Alexander Rehorn proslijedio/la je Tweet
late retrospective but : Here are the 4 things I've done in 2019 that I'm the most proud of ! -Magic Vine Shader -Night mood scene (you'll see more soon
)
-Mouse game jam with @LucieLescuyer -Fluffy clouds shader I'd love to see yours, link them !#Artof2019#gameartpic.twitter.com/3YYBNbhBsmPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
laziness is the mother of invention
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Alexander Rehorn proslijedio/la je Tweet
A little 'Powering Up' for
#VFXFriday & the school project
#AmplifyShaderEditor#madewithunity#VFX#RealtimeVFX#gamedev#indiedev#unity3dpic.twitter.com/WEeM5PRG6JHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Alexander Rehorn proslijedio/la je Tweet
Kings of the Castle is out!! I was responsible for the graphics and art direction. Very proud of the work we put into it! Thanks
@hellofrostypop por making this happen!pic.twitter.com/YQG368x6Hc
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Alexander Rehorn proslijedio/la je Tweet
Just finished the breakdown post about the lava shader!
#gamedev#madewithunity Code with comments and some textures included in the post :D Read it here >> https://www.patreon.com/posts/stylized-lava-32245619 …pic.twitter.com/3aJmF4iKQsHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
On the plane, the focus point is thus relative to the hex space bounding box. The math around this was much more finicky that I first expected.pic.twitter.com/W8MWMzcYxt
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Alexander Rehorn proslijedio/la je Tweet
Did I mention the vegetation is animated? Here's a short sample of how I faked extra motion on the leaves using the UVs. https://www.matkovskidragos.com/the-illustrated-nature-lp …
#IL3DN#screenshotsaturday#madewithunity#assetstore#gamedevpic.twitter.com/v3WQ3wALTIHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Alexander Rehorn proslijedio/la je Tweet
Took a page out of
@hippowombat's and@matkovskid's book and gave a go at a small tree thing today! I remember being so afraid of making trees in the past, but this one was quite fun!
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Alexander Rehorn proslijedio/la je Tweet
Sooo I finished up a contract a few days ago and it was real fun so if anyone has any colourful enviro concept work they need doing then like hit me up so I can have fun on your project too?pic.twitter.com/z9K4xnOOlB
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