Gillen has expressed a little 'difficult second album' nervousness about this issue – largely, I think, because it's so jam packed. But, for my money, it's the best of the first three issues, pretty much exactly for that reason.
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Gillen has this way of putting together characters, where he stacks a couple of layers of archetype (god/popstar, or in this case types of player/D&D class) on top of a more realistic personality, that might line up or rub against those archetypes in an interesting way.
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Chuck is a Fool, Gillen's deconstruction of the Bard class. He's also that player who turns up just wanting a good time, and refuses to treat the game too seriously.pic.twitter.com/kSpWqGix8H
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That bottom layer of characterisation (the 'real person') hasn't really shone through for most of DIE's cast yet. But Chuck is clearly drawn, in big bold lines that say 'Bastard'.pic.twitter.com/Lq13Vtc8xW
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Gillen has a tradition of including one self-deprecating portrait of the artist as a young monster in his casts (cf. Kohl, Baphomet). Chuck seems to be the fear that he's actually Garth Marenghi.pic.twitter.com/1rspMNYhlq
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Can only be a matter of time before Chuck says these immortal words, right?pic.twitter.com/AYqSTvxlfF
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Anyway, that was the first
#oneweekonecomic. It's an experiment, so please let me know if it was a successful one. And if you want to read more about#DIEcomic, I dig deeper into the stuff about character classes in this Polygon piece:https://www.polygon.com/2018/12/10/18131140/die-kieron-gillen-rpg-image-comics …Näytä tämä ketju
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