Well I mean, you could randomize behaviour relative to the electron emissions of a radioactive metal I guess. That's about the closest you could get to violating determinacy and hence introducing randomness, but the game itself would still be extensive, not strategic
What if the deterministic implications of relativity vis-à-vis the stochasticity of quantum mechanics are evidence that we live in an environment designed by forces unknown to make all games into games of perfect information?
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